Genre
RTS with a commander view and direct first-person control of one Robosoma.
Original brand files, real game frames and short descriptions are collected here. Download the complete archive or choose individual files.
ZIP · PNG and SVG logo files · 10 game frames · Russian and English texts

Robosoma is a free real-time strategy game for Android and Windows. Start with one machine, build production, organise physical resource transport and expand across a 1:1 scale Mars.
RTS with a commander view and direct first-person control of one Robosoma.
Android and Windows, with Russian and English interfaces.
Free, with no ads, purchases or mandatory registration.
Robosoma is a free real-time strategy game about an autonomous robot colony on Mars. Start with one machine, build production chains, move every resource physically and expand across a 1:1 scale planet.
Robosoma has no humans and no magical global warehouse. Every unit of material must be mined, loaded, carried and processed. Command the colony from above like a classic RTS, or enter a selected Robosoma and explore in first person. The current build includes production, power, physical logistics, a reusable hopper, multiple colonies, a built-in opponent and experimental online 1v1. Global Mars terrain is based on scientific data, and the game is built with Rust and wgpu without a general-purpose game engine.
Robosoma is a free real-time strategy game about an autonomous robot colony on Mars. Start with a single machine, build production chains, move every resource physically and expand across a 1:1 scale planet. Command the colony from above like a classic RTS or take direct control of a selected Robosoma in first-person view. The game is built in Rust and wgpu without a general-purpose game engine.

Mining, power, processing, storage, physical logistics, multiple colonies, a ship, a built-in commander, online 1v1 and AI versus AI.

Global terrain starts with MOLA data. An optional pack combines HRSC and MOLA; small details are generated by the game.
Custom Rust and wgpu code without a general-purpose game engine. World, simulation, commands, network and external AI players are separate systems.
Every image below was captured directly in the game. Select a frame to open the source JPEG.










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